Extraordinary success of videogames

The extraordinary success of videogames and their progressive implantation among children, young people and adults deserves special attention, since something must exist in this type of activity that attracts and maintains the interest of the users in such an intense way.

There are two reasons, in our opinion, the great echo that Online video games have in our society. On the one hand, we must take into account the great affinity that exists between the values, attitudes and behaviors that promote video games and those that are prevailing in our society today. On the other hand, from the point of view of learning, we must bear in mind that video games meet many of the requirements that an effective teaching must contemplate, and in many cases they do it even better than our current educational systems.

Motivational forces that are configured in needs, trends and impulses that often operate below the threshold of consciousness. . In short, it would be internal forces. In developing the theory of behavior, the causal analysis changed perspective: it went from advocating internal amorphous determinants to analyzing in detail what are the external influences of human responses; that is, the point of view is changed, inclining towards the forces of the environment. The controversy seemed focused on priority by internal forces or by means; in the inheritance and in the environment.

When contrasting this activity of the VJ with other activities carried out in the classroom or at home, we found that the imbalance in terms of the use of resources for the motivation of behavior is totally favorable towards the VJ. Neither in the school nor in the family there are, in general, recreational activities that in themselves produce great satisfaction, nor is there an exact knowledge of the goals to be achieved, nor an immediate and constant reinforcement for the achievements, nor an activity programmed to develop with a progressive difficulty.

Both in the school and in the family many routine tasks are performed, for which there are no stimuli as intense as in the VJ (lights, sounds, manipulation), which almost never receive a reward, whereas, on the contrary, silences or punishments are more abundant. The machine, the video game, shows us how to play, clearly presents the rules of the game, allows us to play at the right level to our possibilities, facilitates us to progress continuously, invites us to manipulate and handle instruments and solve problems, it tells us immediately the level we have achieved, it gives us rewards if we meet certain requirements, it tells us when we have reached the record, it allows us to register it publicly, it applauds us, it encourages us, … in short, it gives us the opportunity to feel like heroes, In some cases we identify with socially recognized heroes, like Rambo, to be a little “better” every day.

Software Development Outsourcing Teams

The world of software development is unrecognizable if we compare it with what it was 20 years ago, and in 10 years the future of software development outsourcing will also be totally different. Soon all the new incorporations to the companies will know how to program something (regardless of their position or role in the company), and, as everybody knows, the robots are capable of carrying out increasingly complex tasks that will put in check the positions of work in an unprecedented way.

First, let’s take a look at the current context: the United Kingdom has introduced programming into the school curriculum , the first G20 country to take this step. This means that in 10 years, all the graduates of the UK schools will know some code . In the US, organizations are trying to get a similar through programs aimed time code. I believe that more and more countries will adopt this type of programs that will forever change the future of software development and industry in general.

The fact that all employees will know how to program in the future is important. But does this mean that they will be software developers? Of course not. What it will imply is that the software user of the future will be more trained in software technology , and therefore will expect (and demand) more software that he uses every day, whether at home or at work.

The user of the future will demand customization and will be increasingly able to customize the software themselves. We do not just talk about changing the color of a button or the font of a text. We talk about adding new fields to a form, validations, modifying or adding new rules for addressing workflows or even integration with other applications.

Knowledge of the code of future generations will be used mainly to program the configuration of software applications of the future , and not so much that everyone starts programming software applications from scratch. If in the future an application can not be customized, users will look for other alternatives or look for ways to hack into software that will compromise the integrity and security of an application that is designed to be too rigid.

Fellow software developers, if we want our profession to flourish, we need to provide future generations with applications and developments that can benefit users who know how to program things. Why does adding a new field to a form in a business application involve both custom code and so many changes in the database? Why can not the user add a new field without having to involve a developer or change a business rule without BPEL? Why can not a user decide how to validate a field? After all, the user usually knows more about the business needs and requirements than the developer of the business application itself.

This scenario is a great opportunity for the development of new development environments and tools that allow software developers to easily incorporate customizations into their applications. The most successful applications of the future will be those that offer configuration and personalization options via programming to the users themselves. There will be no market for very rigid applications.